/*************************************************************************************************
                                      PROGRAMMINFO
**************************************************************************************************
Funktion:  ESP32 mit TFT1,77" ST7735 AFont Test

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                       Update Library  User_Setup.h!:
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//                            USER DEFINED SETTINGS
//   Set driver type, fonts to be loaded, pins used and SPI control method etc
//
//   See the User_Setup_Select.h file if you wish to be able to define multiple
//   setups and then easily select which setup file is used by the compiler.
//
//   If this file is edited correctly then all the library example sketches should
//   run without the need to make any more changes for a particular hardware setup!
//   Note that some sketches are designed for a particular TFT pixel width/height


// ##################################################################################
//
// Section 1. Call up the right driver file and any options for it
//
// ##################################################################################

// Only define one driver, the other ones must be commented out
//#define ILI9341_DRIVER
#define ST7735_DRIVER      // Define additional parameters below for this display
//#define ILI9163_DRIVER     // Define additional parameters below for this display
//#define S6D02A1_DRIVER
//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
//#define HX8357D_DRIVER
//#define ILI9481_DRIVER
//#define ILI9486_DRIVER
//#define ILI9488_DRIVER     // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
//#define ST7789_DRIVER      // Define additional parameters below for this display
//#define R61581_DRIVER

// Some displays support SPI reads via the MISO pin, other displays have a single
// bi-directional SDA pin and the library will try to read this via the MOSI line.
// To use the SDA line for reading data from the TFT uncomment the following line:

// #define TFT_SDA_READ      // This option if for ESP32 ONLY, tested with ST7789 display only

// For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
// Try ONE option at a time to find the correct colour order for your display

//  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
//  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red

// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below

// #define M5STACK

// For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
// #define TFT_WIDTH  80
 #define TFT_WIDTH  128
// #define TFT_WIDTH  240 // ST7789 240 x 240 and 240 x 320
 #define TFT_HEIGHT 160
// #define TFT_HEIGHT 128
// #define TFT_HEIGHT 240 // ST7789 240 x 240
// #define TFT_HEIGHT 320 // ST7789 240 x 320

// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true, so try
// out the different options below if the screen does not display graphics correctly,
// e.g. colours wrong, mirror images, or tray pixels at the edges.
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
// this User_Setup file, then rebuild and upload the sketch to the board again:

// #define ST7735_INITB
// #define ST7735_GREENTAB
// #define ST7735_GREENTAB2
// #define ST7735_GREENTAB3
// #define ST7735_GREENTAB128    // For 128 x 128 display
// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
 #define ST7735_REDTAB
// #define ST7735_BLACKTAB
// #define ST7735_REDTAB160x80   // For 160 x 80 display with 24 pixel offset

// If colours are inverted (white shows as black) then uncomment one of the next
// 2 lines try both options, one of the options should correct the inversion.

// #define TFT_INVERSION_ON
// #define TFT_INVERSION_OFF

// If a backlight control signal is available then define the TFT_BL pin in Section 2
// below. The backlight will be turned ON when tft.begin() is called, but the library
// needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
// driven with a PWM signal or turned OFF/ON then this must be handled by the user
// sketch. e.g. with digitalWrite(TFT_BL, LOW);

// #define TFT_BACKLIGHT_ON HIGH  // HIGH or LOW are options

// ##################################################################################
//
// Section 2. Define the pins that are used to interface with the display here
//
// ##################################################################################

// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for ESP8266 NodeMCU ESP-12 is :
//
// Display SDO/MISO  to NodeMCU pin D6 (or leave disconnected if not reading TFT)
// Display LED       to NodeMCU pin VIN (or 5V, see below)
// Display SCK       to NodeMCU pin D5
// Display SDI/MOSI  to NodeMCU pin D7
// Display DC (RS/AO)to NodeMCU pin D3
// Display RESET     to NodeMCU pin D4 (or RST, see below)
// Display CS        to NodeMCU pin D8 (or GND, see below)
// Display GND       to NodeMCU pin GND (0V)
// Display VCC       to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
//
// The DC (Data Command) pin may be labeled AO or RS (Register Select)
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######

// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
//#define TFT_CS   PIN_D8  // Chip select control pin D8
//#define TFT_DC   PIN_D3  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1    // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V

//#define TFT_BL PIN_D1  // LED back-light (only for ST7789 with backlight control pin)

//#define TOUCH_CS PIN_D2     // Chip select pin (T_CS) of touch screen

//#define TFT_WR PIN_D2       // Write strobe for modified Raspberry Pi TFT only


// ######  FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES  ######

// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
// but saves pins for other functions.
// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode

// In ESP8266 overlap mode the following must be defined
//#define TFT_SPI_OVERLAP

// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
//#define TFT_CS   PIN_D3
//#define TFT_DC   PIN_D5  // Data Command control pin
//#define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V


// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP   ######

// For ESP32 Dev board (only tested with ILI9341 display)
// The hardware SPI can be mapped to any pins

#define TFT_MISO 19
#define TFT_MOSI 23
#define TFT_SCLK 18
#define TFT_CS   17// Chip select control pin
#define TFT_DC    2  // Data Command control pin
#define TFT_RST   14  // Reset pin (could connect to RST pin)
//#define TFT_RST  -1  // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST

//#define TFT_BL   32  // LED back-light (only for ST7789 with backlight control pin)

//#define TOUCH_CS 21     // Chip select pin (T_CS) of touch screen

//#define TFT_WR 22    // Write strobe for modified Raspberry Pi TFT only

// For the M5Stack module use these #define lines
//#define TFT_MISO 19
//#define TFT_MOSI 23
//#define TFT_SCLK 18
//#define TFT_CS   14  // Chip select control pin
//#define TFT_DC   27  // Data Command control pin
//#define TFT_RST  33  // Reset pin (could connect to Arduino RESET pin)
//#define TFT_BL   32  // LED back-light (required for M5Stack)

// ######       EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP        ######

// The library supports 8 bit parallel TFTs with the ESP32, the pin
// selection below is compatible with ESP32 boards in UNO format.
// Wemos D32 boards need to be modified, see diagram in Tools folder.
// Only ILI9481 and ILI9341 based displays have been tested!

// Parallel bus is only supported on ESP32
// Uncomment line below to use ESP32 Parallel interface instead of SPI

//#define ESP32_PARALLEL

// The ESP32 and TFT the pins used for testing are:
//#define TFT_CS   33  // Chip select control pin (library pulls permanently low
//#define TFT_DC   15  // Data Command control pin - must use a pin in the range 0-31
//#define TFT_RST  32  // Reset pin, toggles on startup

//#define TFT_WR    4  // Write strobe control pin - must use a pin in the range 0-31
//#define TFT_RD    2  // Read strobe control pin

//#define TFT_D0   12  // Must use pins in the range 0-31 for the data bus
//#define TFT_D1   13  // so a single register write sets/clears all bits.
//#define TFT_D2   26  // Pins can be randomly assigned, this does not affect
//#define TFT_D3   25  // TFT screen update performance.
//#define TFT_D4   17
//#define TFT_D5   16
//#define TFT_D6   27
//#define TFT_D7   14


// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################

// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
// normally necessary. If all fonts are loaded the extra FLASH space required is
// about 17Kbytes. To save FLASH space only enable the fonts you need!

#define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
#define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts

// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT


// ##################################################################################
//
// Section 4. Other options
//
// ##################################################################################

// Define the SPI clock frequency, this affects the graphics rendering speed. Too
// fast and the TFT driver will not keep up and display corruption appears.
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
// With an ILI9163 display 27 MHz works OK.
// The RPi typically only works at 20MHz maximum.

// #define SPI_FREQUENCY   1000000
// #define SPI_FREQUENCY   5000000
// #define SPI_FREQUENCY  10000000
// #define SPI_FREQUENCY  20000000
#define SPI_FREQUENCY  27000000 // Actually sets it to 26.67MHz = 80/3
// #define SPI_FREQUENCY  40000000 // Maximum to use SPIFFS
// #define SPI_FREQUENCY  80000000

// Optional reduced SPI frequency for reading TFT
#define SPI_READ_FREQUENCY  20000000

// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
#define SPI_TOUCH_FREQUENCY  2500000

// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
// then uncomment the following line:
//#define USE_HSPI_PORT

// Comment out the following #define if "SPI Transactions" do not need to be
// supported. When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!

// Transaction support is needed to work with SD library but not needed with TFT_SdFat
// Transaction support is required if other SPI devices are connected.

// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
// so changing it here has no effect

// #define SUPPORT_TRANSACTIONS

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**************************************************************************************************
Version: 21.04.2022
**************************************************************************************************
Board: ESP32vn IoT UNO Boardverwalter Ver 1.0.4
**************************************************************************************************
C++ Arduino IDE V1.8.19
**************************************************************************************************
Einstellungen:
https://dl.espressif.com/dl/package_esp32_index.json
http://dan.drown.org/stm32duino/package_STM32duino_index.json
https://raw.githubusercontent.com/espressif/arduino-esp32/gh-pages/package_esp32_dev_index.json
*************************************************************************************************
* Verdrahtung:
* Display   ESP32
  LEDA      3,3V
  CS  1     7
  RS        2
  RES       14
MOSI SDA    23
SCL SCK     18
  VCC       5V
  GND       GND
**************************************************************************************************/

// New background colour
#define TFT_BROWN 0x38E0

// Pause in milliseconds between screens, change to 0 to time font rendering
#define WAIT 2000

#include <TFT_eSPI.h> // Graphics and font library for ST7735 driver chip
#include <SPI.h>

TFT_eSPI tft = TFT_eSPI();  // Invoke library, pins defined in User_Setup.h

unsigned long targetTime = 0; // Used for testing draw times

void setup(void) {
  tft.init();
  tft.setRotation(1);
}

void loop() {
  targetTime = millis();

  // First we test them with a background colour set
  tft.setTextSize(1);
  tft.fillScreen(TFT_BLACK);
  tft.setTextColor(TFT_GREEN, TFT_BLACK);

  tft.drawString(" !\"#$%&'()*+,-./0123456", 0, 0, 2);
  tft.drawString("789:;<=>?@ABCDEFGHIJKL", 0, 16, 2);
  tft.drawString("MNOPQRSTUVWXYZ[\\]^_`", 0, 32, 2);
  tft.drawString("abcdefghijklmnopqrstuvw", 0, 48, 2);
  int xpos = 0;
  xpos += tft.drawString("xyz{|}~", 0, 64, 2);
  tft.drawChar(127, xpos, 64, 2);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.setTextColor(TFT_GREEN, TFT_BLACK);

  tft.drawString(" !\"#$%&'()*+,-.", 0, 0, 4);
  tft.drawString("/0123456789:;", 0, 26, 4);
  tft.drawString("<=>?@ABCDE", 0, 52, 4);
  tft.drawString("FGHIJKLMNO", 0, 78, 4);
  tft.drawString("PQRSTUVWX", 0, 104, 4);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.drawString("YZ[\\]^_`abc", 0, 0, 4);
  tft.drawString("defghijklmno", 0, 26, 4);
  tft.drawString("pqrstuvwxyz", 0, 52, 4);
  xpos = 0;
  xpos += tft.drawString("{|}~", 0, 78, 4);
  tft.drawChar(127, xpos, 78, 4);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.setTextColor(TFT_BLUE, TFT_BLACK);

  tft.drawString("012345", 0, 0, 6);
  tft.drawString("6789", 0, 40, 6);
  tft.drawString("apm-:.", 0, 80, 6);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.setTextColor(TFT_RED, TFT_BLACK);

  tft.drawString("0123", 0, 0, 7);
  tft.drawString("4567", 0, 60, 7);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.drawString("890:.", 0, 0, 7);
  tft.drawString("", 0, 60, 7);
  delay(WAIT);

  tft.fillScreen(TFT_BLACK);
  tft.setTextColor(TFT_YELLOW, TFT_BLACK);

  tft.drawString("01", 0, 0, 8);
  delay(WAIT);
  
  tft.drawString("23", 0, 0, 8);
  delay(WAIT);

  tft.drawString("45", 0, 0, 8);
  delay(WAIT);
  
  tft.drawString("67", 0, 0, 8);
  delay(WAIT);

  tft.drawString("89", 0, 0, 8);
  delay(WAIT);
 
  tft.drawString("0:.", 0, 0, 8);
  delay(WAIT);

  tft.setTextColor(TFT_MAGENTA);
  tft.drawNumber(millis() - targetTime, 0, 100, 4);
  delay(4000);

  // Now test them with transparent background
  targetTime = millis();

  tft.setTextSize(1);
  tft.fillScreen(TFT_BROWN);
  tft.setTextColor(TFT_GREEN);

  tft.drawString(" !\"#$%&'()*+,-./0123456", 0, 0, 2);
  tft.drawString("789:;<=>?@ABCDEFGHIJKL", 0, 16, 2);
  tft.drawString("MNOPQRSTUVWXYZ[\\]^_`", 0, 32, 2);
  tft.drawString("abcdefghijklmnopqrstuvw", 0, 48, 2);
  xpos = 0;
  xpos += tft.drawString("xyz{|}~", 0, 64, 2);
  tft.drawChar(127, xpos, 64, 2);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.setTextColor(TFT_GREEN);

  tft.drawString(" !\"#$%&'()*+,-.", 0, 0, 4);
  tft.drawString("/0123456789:;", 0, 26, 4);
  tft.drawString("<=>?@ABCDE", 0, 52, 4);
  tft.drawString("FGHIJKLMNO", 0, 78, 4);
  tft.drawString("PQRSTUVWX", 0, 104, 4);

  delay(WAIT);
  tft.fillScreen(TFT_BROWN);
  tft.drawString("YZ[\\]^_`abc", 0, 0, 4);
  tft.drawString("defghijklmno", 0, 26, 4);
  tft.drawString("pqrstuvwxyz", 0, 52, 4);
  xpos = 0;
  xpos += tft.drawString("{|}~", 0, 78, 4);
  tft.drawChar(127, xpos, 78, 4);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.setTextColor(TFT_BLUE);

  tft.drawString("012345", 0, 0, 6);
  tft.drawString("6789", 0, 40, 6);
  tft.drawString("apm-:.", 0, 80, 6);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.setTextColor(TFT_RED);

  tft.drawString("0123", 0, 0, 7);
  tft.drawString("4567", 0, 60, 7);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.drawString("890:.", 0, 0, 7);
  tft.drawString("", 0, 60, 7);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.setTextColor(TFT_YELLOW);

  tft.drawString("0123", 0, 0, 8);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.drawString("4567", 0, 0, 8);
  delay(WAIT);

  tft.fillScreen(TFT_BROWN);
  tft.drawString("890:.", 0, 0, 8);
  delay(WAIT);

  tft.setTextColor(TFT_MAGENTA);

  tft.drawNumber(millis() - targetTime, 0, 100, 4);
  delay(4000);;
}